
There's no way we don't see her again shortly.Īgain, much like in Caldeum, you'll take the high road while your allies take the low you'll meet again at another wall of Hellfire, which Neyrelle handily dispatches.

Ninsa decides she doesn't want to play anymore after bringing her down to her first life segment, fleeing the battlefield. Eliminate her minions, then the real challenge begins. Ninsa begins the fight invulnerable inside a bubble, protected by Soul Burner succubi surrounding her. Lorath and Donan will raise a barrier, leaving you to find out what's attacking your party and to then eliminate the threat.Ĭlimb the wall of bones to come face to face with a miniboss - Ninsa, Blight of Hatred. Follow your allies deeper into the realm of Hatred, fighting off swarms of demons as you go.īefore long, memories of Caldeum will surface as you fall under attack from the high ground. The Horadrim recognizes that Humanity's last hope now stands alone at the foot of the Spire, and decides to press on. Once Prava is on her way, speak with Donan.

Press on, until a barrier of Hellfire is discovered Neyrelle will dispel it, however you must keep her safe during the demonic ambush that ensues. You'll finally find a few straggling survivors, driven mad by what they've seen and experienced. It's clear that Prava led her men into a slaughter. Try to get from Point A to Point B as quickly as possible, because in the realm of Hatred, no one is happy to see you.Īs you approach the battlefield, you begin to see piles of corpses - human corpses - adorned with the marks of the Cathedral of Light. There are no events or hidden things in Hell, no secret Altars of Lilith or small side quests, so don't feel you have to explore everywhere. You'll quickly note that the demons here are stronger, and elites are far more plentiful than usual use your allies to your advantage, particularly their Vulnerable debuffs and Stuns. The sooner you get out of here the better - no good can live in this place.Ĭontinue down the path through the Abyssal Descent, fighting packs of demons as you go. A barren, hostile wasteland, Neyrelle even comments that everything feels wrong. It's finally time: the gates of Hell lie open before us, and we have no other choice but to enter.Īs soon as you walk through the imposing gates, you'll see that Hell is truly not meant for mortals. Search for Inarius' army with your allies.


Join your Horadrim allies in the Burning Hells.If you have a quest item on you that's required for the dungeon, such as a key, you won't be able to portal out without losing your place in the dungeon. If you're in a dungeon, you may need to do it quickly or risk resetting the dungeon. Remember that if you need to return to main city to sell, repair, or do other tasks, you can always use your Town Portal to return to your spot as long as you don't leave the city and return by the same portal. If you're doing World Events or Side Quests along the way, or taking your time with reading lore items in the dungeons, it'll take longer than if you stay on task. This chapter will take an average of 70 minutes to complete if you do it straight through. This is the second chapter in Act 6 in Kehjistan. Completing campaign chapters offers scaling gold and experience, as well as occasional gear rewards.Īct 6 Chapter: The Burning Hells - Diablo 4 The Burning Hells is the second chapter in Act 6, with several quests, protagonists, environments, stories, and bosses. This guide will walk you through Act 6: The Burning Hells in Hell, through each of its chapters as the storyline progresses.
